ColourSpace can be integrated with BMD's Resolve grading system for closed loop display profiling and calibration of displays connected to Resolve's dedicated video output card.
- ColourSpace Integration
- Closed Loop Profiling
- Inbuilt TPG Operation
- 3D LUTs
- LUT Verification
Resolve operation and function is controlled via the Network Server within the the Hardware Options menu, accessed via the Profiling window.
- Connect the display to be calibrated to Resolve's dedicated video output card
- Connect the Resolve workstation to the ColourSpace laptop via a network cable
- Open Resolve, and open ColourSpace
- Open a ColourSpace Profiling window, select Hardware Options, and select Network Server from the Hardware drop-down list
- Select Connect, and the IP address and Port details of ColourSpace will populate the info boxes within Network Server Options
- In Resolve, swap to the Color menu , and using the top menu options navigate to Workspace/Monitor Calibration/LightSpace(ColourSpace)
(Make sure your timeline in Resolve is not empty...)
- Enter the network IP address ColourSpace lists within Network Server Options
- Press Connect to connect Resolve to ColourSpace
(Leave the Resolve LightSpace/ColourSpace menu window open)
- Within ColourSpace set Calibration Patches to Automatic
- From the ColourSpace Setting window set Patch Size, Position, BG Colour, Scale & Resolution as required
(The Patch Size/Position controls may or may not work with Resolve - check with BMD on their integration status of this capability)
To use Resolve as a Patch Generator with ColourSpace navigate to the desired profiling mode - Manual Measure or Display Characterisation.
The output of Resolve will mimic the colour displayed, using the patch settings defined via Hardware Options.
Profiling can then be performed as normal, using the probe connected to ColourSpace, with Resolve displaying the required patches on the display being profiled.
After profiling, a Calibration LUT can be generated as normal within ColourSpace LUT Tools, and used where required, either within Resolve, a LUT box, or uploaded directly into a suitable display.
Due to the way the Patch Generator is implemented within Resolve you cannot use it to verify any active LUT within Resolve (the Patch Generator is after the LUT...), so verification needs to be made via the Active LUT capability within ColourSpace.