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SGO Mistika DI System

For more information on the capabilities of the Mistika DI system see the SGO Website.

Real-Time 4K/2K/HD/SD Digital Intermediate and Stereo 3D...

The evolution of post-production systems has move forward rapidly in the recent past, and after years of espousing the benefits of dedicated hardware based system Light Illusion has become very impressed with the capabilities of software only systems based on off-the-shelf PC hardware.

Mistika

Creatively, Mistika is such a system, and also provides capabilities that go beyond the 'colour' only tools of many DI systems, matching well the preferred approach of Light Illusion to Digital Intermediate.


Creative capabilities include:

  • Multilayer 4K/2K/HD/SD editing in real-time
  • Direct conform from tape and tapeless cameras, data files, r3d, etc.
  • Intuitive multi-layer editing for image and audio
  • Advanced image restoration and grain & noise management, including Motion Estimation techniques
  • Interactive Paint tools
  • Advanced colour correction up to 4K in real-time
  • Real-time composing in true 3D space, with 3D camera views
  • Advanced effects, including multilayer keying, filters, keyframing, warp, text, lights, tree display, and more
  • Optical Flow processing
  • Multimastering to all formats
  • Advanced Stereoscopic tools

But, more importantly, Mistika does this without the use of any proprietary hardware, or through the use of any proprietary formats, storage systems, or processes, making Mistika a very open system throughout.

Technically, the hardware Mistika is based on is totally off-shelf, with the top-range systems using a standard HP PC, with Nvidia graphics card, and Infortrend SAN. For on-set work Mistika can also run on HP Laptops, providing scene-to-screen workflows...


Technical capabilities include:

  • 16 bit per channel floating point processes
  • Support for Linux 32bit and 64bit systems
  • Native support for many image file formats
  • 3D LUT support
  • HDR image support
  • Motion Estimation based processing
  • Real-time non-destructive processes for most effects
  • Ability to background process any effect or process that can't be performed real-time

The resultant Speed and Power this standard hardware provides Mistika is outstanding, with real-time, non-destructive operations requiring no rendering for most operations, including at 2K and 4K resolutions with multiple layers and multiple creative effects.

Mistika can do this because it has been programmed to maximise multiple CPU and multiple thread processing, combined with maximum GPU acceleration. No other post-production system comes close, and the result is unrivalled speed with many effects requiring no processing or rendering whatsoever.


Speed benchmarks include:

  • Full colour grading of 4K DPX files without rendering
  • Real-time motion estimated slow motion at up to 2K resolution
  • Real-time, full resolution Stereoscopic 3D colour grading, convergence, and effects at up to 2K per channel.
  • Many additional real-time functions, including advanced RED camera workflows - 2D and 3D.

The Open Architecture and Open Storage approach of Mistika also enables any third-party systems to have direct access to the system's storage and files, providing for a truly 'open' workflow.

Internally, Mistika also uses Open Formats at the highest Bit-depth Quality, with true 16 bit floating point per channel processes, HDR support, 8K+ resolution support, with optical quality processing based on Fourier mathematics.

Native File Format support includes many industry standards, from DPX to DNxHD, from TIFF and TGA, to EXR and HDR, from RED r3d to Weinberger, and many, many more...

By utilising standard SAN technology, but with clever application development, Mistika makes the most of inherent SAN capabilities.

Mistika Workflow

Next Page - Mistika DI Benefits

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